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tracker.doc
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1993-06-01
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STOS TRACKER MUSIC
I thought that I would just write this article to express my feelings
about the STOS Soundtracker music extension.
It gives you nine commands all to do with loading and playing tracker
music. Unfortunately, the process of creating STOS-playable tracker
music is not simple, and the results do not do anything to redeem this
fact.
Firstly, you take your MOD file. Then you load up STOS and then a
program which sonverts it into ABK format. This takes about a minute.
And the messages being in French do not help, although you can work out
what it is trying to get you to do.
Another disadvantage of using this method is that you cannot keep a
tracker music file in memory and run it directly. Instead, you have to
load it in each time you want to play iy. Also, one or two of the
commands do not work! Finally, the documentation is very unreliable, as
often it tells you to do the wrong thing!
Even on top of all this, the player itself takes up a large amount of
processor time, and the volume of the music is halved from it's
original MOD format.
There are actually six individual extension files. Three for the
interpreter and three for the compiler. For each of these, there is a
7Khz, 10Khz and 14Khz file, which indicates the speed/quality of the
music you want to play.
To sum up, only use this extension if you badly need to have some
tracker music in your game/demo, otherwise, I am sure you can find
plenty of other good-quality music lying around somewhere.
Article: BLACK EAGLE 1/6/93